Strategic Resources

Unlike most 4x games, Strategic Resources in Interstellar Space: Genesis aren't used in the construction of buildings and units. Instead, they open up new technologies for research that generally give some bonus dependent on the amount of that resource you control.

Strategic resources are typically found at which are revealed by. When you first encounter one--before you even exploit it--you must choose between two different sets of technologies that resource makes available. Some resources also have base techs available whichever path is chosen.

Exploiting a resource requires an.

You may find none of a given resource in a particular game, but you can get 1 of each by building the wonder. The  grants an addition Strategic Resource from every source.

 Helium-3 is the easiest Strategic Resource to find, occurring on many. Upon discovery you must choose between Industrial Fusion or Militarized Fusion. Its relative abundance makes both paths very powerful, though and  are obvious choices for militaristic players.

 Antimatter is found only in the accretion disks of. Upon discovery you must choose between the Path of Creation and the Path of Destruction. With 3 sources, will produce some of the best colonies in the galaxy.

 Neutronium is found only in the accretion disks of. Upon discovery you must choose between Protect and Harm. really means what it says and is automatically added to all ships, rendering useless against your fleets with 8 sources.

 Dark Matter is found only in the accretion disks of. Upon discovery you must choose between Beyond Light and Into Shadows. The former grants unparalleled mobility-- are only built once in your empire and then apply to all colonized systems, while both Into Shadows techs are --while valuable, they consume precious ship.