Interstellar Space Genesis Wiki





Welcome to the Interstellar Space: Genesis Wiki. ISG is a 4x turn-based space strategy game developed by Praxis Games and inspired by Masters of Orion 2. For a general overview see the section on gameplay. The following table of contents lists the topics covered in this Wiki and can serve as a guide to the game if read it in order, or you can browse all categories alphabetically.

Empire
Empire Basics | Main Screen | Research | Space Culture

Ship Support Points | Leaders | Diplomacy | Espionage | Races

Colonies
Colony Basics | Colonizable Planets | Buildings and Wonders | Production

Infrastructure | Planetary Engineering | Population | Morale

Galaxy
Galactic Map | Scan Levels | Systems and Resources

Strategic Resources | Outposts | Civilian Ships

Ships
Ship Design | Weapons | Ship Special Systems | Hulls | Armor | Shields

Ship Movement | Scanners | Targeting Algorithms | Unique Ships

Combat
Tactical Combat | Planetary Combat | Hit Chance

General Info
Differences from Generic 4X | Early Game Walk-Through | Victory Conditions | Glossary

News

 * 6/13/2021: A new expansion has been released, see Natural Law for details.
 * 6/13/2021: Version 1.3.0 with a number of improvements (such as a Surrender Pact to vassalize opponents) has been released. See the patch notes for full details. Previous saved games are not compatible with the new version--see the section "Compatibility and finishing an ongoing game" in the notes to finish your existing games.

Expansions

 * Natural Law

Links
 
 * Official Homepage
 * Official Forum
 * Official Manual
 * Official FAQ